Storm King's Thunder Legacy

Dripping Caves

The Heroes find their way into the cave and after long fight with the goblins. The refugees from Nightstone are rescued from the goblins.  After freeing Morak Urgray the dwarf contact, he assures them that the families of Nightstone can make it without them.  The Heroes explore the caves only to discover the lost Tomb that the elves talked about.  They then run into a elven wizard named Azure Spelloak, who in exchange for helping them will collect a favor at later time.  Then flies away as blue dragon. Before he leaves he tells them that there is a hammer called Unar the Giant Slayer, that once wieled by a Champion of the Iffean elven empire. The hammer was made by the dwarves and enchanted by the elves. The elven court also sought help from the Summer Queen and a Wand of the Archfey was given. A magical bow and magical lute where also in the Tomb.  According to Azure Spelloak the Weapon guarded by a cursed elven Princess that worshipped Loth.  The Company needs to figure out the how to meet this challenges. 

The Battle of Nightstone

Things to remember the from the Battle of Nightstone. 

1. The Zhent mercenaries help to defend Nightstone and die in the process. 

2. The young women that was rescued is also killed. Her ties to the group are known only to Jade and Titiania. 

3. The Ear Seekers are working with Hill Giants in the area and answered to Grug the smelly. 

4. The Elves of Ardeep Forest tell the Adventurers about a tomb with a magic weapon. 

5. The group encounters Grug and escapes because of Longbottem's Sleep spell. 

6. The Heroes fight the ogres Nob and his mate at the entrance of Dripping Caves. 


The Heroes begin their adventure in Waterdeep at the Brewleaf Tavern and Brewery. Ziago the Dark hires four adventurers to go to Nigtstone. There at Nighstone the group they are suppose to contact Morak Urgary a dwarf that owns the Nightstone Inn. After traveling a day or so…

The group arrives at Nightstone with the village over run by goblins and half destroyed by an attack from a Cloud Giant Castle that passed through the area. The group kills goblins and eventually run into a female agent of the Zhetruim faction. She was their to help convert Nightstone to an outpost. In the aftermath of the giant attack she sent for the Zhent mercenary group called the Snakes.  The group is not aware of this till after the group discovers the guards at Nightsone Keep.

It is here the group learns that populace of Nightstone has fled to the "Dripping Caves". The group learns that goblins attacked the refugees and took them capture.  There is a noise at the villages gates the Zhents have arrived. 

Welcome to your campaign!
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1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

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3. Choose a theme

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4. Create some NPCs

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5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.


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